Hello players! This month has been super busy for the development team out in the real world, but we had to make sure that we got out our update for this month. So, we took our bug zapper and jumped into the code to fix some of the "low hanging fruit" that has been bugging us for awhile. We hope you enjoy it!
Game Engine:• Fixed a Blitz Error that would occur after being damaged by "null".
• Fixed a bug where you could not trade a player while standing on the same tile as them.
Core Engine:• Added the ability for doors to work in personalized area.
• Added the ability to empty burnt pies.
Food & Drink:• Added the ability to pick Nettles.
Special Attacks:• Fixed the amount of special attack power required for the Dragon Longsword special.
RuneRebels:• Fixed a bug where you couldn't close trapdoors.
Fishing:• Fixed a bug where you could not switch fishing styles without stopping the player from fishing.
Commands:• Added dab command.
Quests:• Fixed a bug where Count Draynor might retreat while in the process of dying.
Marshmallow's summary for the Avior release:
Game Engine:
RuneScape Blitz: merge 16 commits into master
Libraries:
AllGoFree: merge 5 commits into master
Blitz API: merge 4 commits into master
Core AllGoFree: merge 4 commits into master
Plugins:
Commands: merge 5 commits into master
Core Engine: merge 12 commits into master
Fishing: merge 5 commits into master
FoodAndDrink: merge 6 commits into master
Magic: merge 3 commits into master
Members: merge 13 commits into master
NpcDrops: merge 1 commit into master
QuestScripts: merge 4 commits into master
Quests: merge 4 commits into master
RuneRebels: merge 44 commits into master
SpecialAttacks: merge 1 commit into master
Total: 127 commits