Author Topic: Voting Points System  (Read 8101 times)

edub

  • Veteran
  • Rebel General

  • Offline
  • *
  • "Heroes will always be remembered, but legends never die."

  • 1040
  • Personal Text
    #1 in Mining (99) & Smithing (99)
    • View Profile
Voting Points System
« on: July 01, 2014, 09:38:54 am »
This is just a suggestion but maybe we should have some sort of system that keeps track of the number of times a particular player votes for rune-rebels on the top lists we have. We could have some sort of top list for the highest voters similar to the high scores and maybe even some untrade-able items like warships and discs of returning that we could swap our voting points for.

Cucking Funt

  • Donator
  • Rebel Commander

  • Offline
  • *
  • *

  • 477
  • Personal Text
    Y0L0SWAG420BLEACHIT.
    • View Profile
Re: Voting Points System
« Reply #1 on: July 01, 2014, 10:03:38 am »
This is just a suggestion but maybe we should have some sort of system that keeps track of the number of times a particular player votes for rune-rebels on the top lists we have. We could have some sort of top list for the highest voters similar to the high scores and maybe even some untrade-able items like warships and discs of returning that we could swap our voting points for.
A VOTESHOP LIKE OTHER PLEB-TIER SERVERS? NAH M8.

edub

  • Veteran
  • Rebel General

  • Offline
  • *
  • "Heroes will always be remembered, but legends never die."

  • 1040
  • Personal Text
    #1 in Mining (99) & Smithing (99)
    • View Profile
Re: Voting Points System
« Reply #2 on: July 01, 2014, 10:23:40 am »
I was just trying to think of a creative way to get those types of items into the economy.

Onur

  • Owner & Operator
  • Rebel General

  • Offline
  • *

  • 1283
    • View Profile
Re: Voting Points System
« Reply #3 on: July 01, 2014, 10:30:31 am »
This is just a suggestion but maybe we should have some sort of system that keeps track of the number of times a particular player votes for rune-rebels on the top lists we have. We could have some sort of top list for the highest voters similar to the high scores and maybe even some untrade-able items like warships and discs of returning that we could swap our voting points for.
A VOTESHOP LIKE OTHER PLEB-TIER SERVERS? NAH M8.
There would be no other way to get these items in the economy, we are already brainstorming on a voteshop etc with the devteak 8)

it isnt omar til omar says its omar

Stuart

  • Developer
  • Rebel General

  • Offline
  • *
  • *
  • *
  • *
  • #1 Coolest Person HURR

  • 1337
  • Personal Text
    Thanks Omar. Its your fault.
    • View Profile
Re: Voting Points System
« Reply #4 on: July 01, 2014, 11:27:29 am »
Why don't you do like 1 hour of double xp per vote or something? That'd be fair I think.

Onur

  • Owner & Operator
  • Rebel General

  • Offline
  • *

  • 1283
    • View Profile
Re: Voting Points System
« Reply #5 on: July 01, 2014, 11:38:27 am »
Why don't you do like 1 hour of double xp per vote or something? That'd be fair I think.
that would make it "pay"2win

it isnt omar til omar says its omar

Stuart

  • Developer
  • Rebel General

  • Offline
  • *
  • *
  • *
  • *
  • #1 Coolest Person HURR

  • 1337
  • Personal Text
    Thanks Omar. Its your fault.
    • View Profile
Re: Voting Points System
« Reply #6 on: July 01, 2014, 11:59:09 am »
Why don't you do like 1 hour of double xp per vote or something? That'd be fair I think.
that would make it "pay"2win
1 hour? I somehow highly doubt it.

Cucking Funt

  • Donator
  • Rebel Commander

  • Offline
  • *
  • *

  • 477
  • Personal Text
    Y0L0SWAG420BLEACHIT.
    • View Profile
Re: Voting Points System
« Reply #7 on: July 01, 2014, 12:05:13 pm »
Why don't you do like 1 hour of double xp per vote or something? That'd be fair I think.
that would make it "pay"2win
1 hour? I somehow highly doubt it.
well you'd be wrong I'd be proxy voting all day. 24/7 double exp.

Stuart

  • Developer
  • Rebel General

  • Offline
  • *
  • *
  • *
  • *
  • #1 Coolest Person HURR

  • 1337
  • Personal Text
    Thanks Omar. Its your fault.
    • View Profile
Re: Voting Points System
« Reply #8 on: July 01, 2014, 12:09:33 pm »
Why don't you do like 1 hour of double xp per vote or something? That'd be fair I think.
that would make it "pay"2win
1 hour? I somehow highly doubt it.
well you'd be wrong I'd be proxy voting all day. 24/7 double exp.
I could see the problem with it. But why not make it only claimable once per day?

Cucking Funt

  • Donator
  • Rebel Commander

  • Offline
  • *
  • *

  • 477
  • Personal Text
    Y0L0SWAG420BLEACHIT.
    • View Profile
Re: Voting Points System
« Reply #9 on: July 01, 2014, 12:14:41 pm »
Why don't you do like 1 hour of double xp per vote or something? That'd be fair I think.
that would make it "pay"2win
1 hour? I somehow highly doubt it.
well you'd be wrong I'd be proxy voting all day. 24/7 double exp.
I could see the problem with it. But why not make it only claimable once per day?
because that would only be about 5 votes/day for the server.

buttplug

  • Community Member
  • Rebel Captain

  • Offline
  • *
  • *
  • *

  • 552
  • Personal Text
    Omar
    • View Profile
Re: Voting Points System
« Reply #10 on: July 01, 2014, 12:29:54 pm »
This is just a suggestion but maybe we should have some sort of system that keeps track of the number of times a particular player votes for rune-rebels on the top lists we have. We could have some sort of top list for the highest voters similar to the high scores and maybe even some untrade-able items like warships and discs of returning that we could swap our voting points for.
A VOTESHOP LIKE OTHER PLEB-TIER SERVERS? NAH M8.

>using the words "pleb" or "patrician"


edub

  • Veteran
  • Rebel General

  • Offline
  • *
  • "Heroes will always be remembered, but legends never die."

  • 1040
  • Personal Text
    #1 in Mining (99) & Smithing (99)
    • View Profile
Re: Voting Points System
« Reply #11 on: July 01, 2014, 02:58:05 pm »
Yea I do not think double exp should be given and if items are given there should be a limit of one per character and obviously they would be untradeable.

Cucking Funt

  • Donator
  • Rebel Commander

  • Offline
  • *
  • *

  • 477
  • Personal Text
    Y0L0SWAG420BLEACHIT.
    • View Profile
Re: Voting Points System
« Reply #12 on: July 01, 2014, 05:22:29 pm »
Yea I do not think double exp should be given and if items are given there should be a limit of one per character and obviously they would be untradeable.
but then that would give off the 'I'm better than you because i've played longer. just look at my vote items.' vibe.

Onur

  • Owner & Operator
  • Rebel General

  • Offline
  • *

  • 1283
    • View Profile
Re: Voting Points System
« Reply #13 on: July 01, 2014, 05:45:20 pm »
Yea I do not think double exp should be given and if items are given there should be a limit of one per character and obviously they would be untradeable.
but then that would give off the 'I'm better than you because i've played longer. just look at my vote items.' vibe.
Here at rune rebels that's what we want! huehuehue

it isnt omar til omar says its omar

edub

  • Veteran
  • Rebel General

  • Offline
  • *
  • "Heroes will always be remembered, but legends never die."

  • 1040
  • Personal Text
    #1 in Mining (99) & Smithing (99)
    • View Profile
Re: Voting Points System
« Reply #14 on: July 01, 2014, 07:33:48 pm »
Yea I do not think double exp should be given and if items are given there should be a limit of one per character and obviously they would be untradeable.
but then that would give off the 'I'm better than you because i've played longer. just look at my vote items.' vibe.

Its just a suggestion, I understand it may be a slippery slope. You could also argue that high scores do the same thing, giving off an I'm better than you attitude because someone has the highest skills, etc.