Author Topic: RuneRebels 2.0.4  (Read 20377 times)

James

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RuneRebels 2.0.4
« on: February 01, 2014, 01:17:50 am »
Re introduced ::vote ingame

~Herblore Plugin~
- Blue Dragon Scales are now crushable. -
- You can now make Weapon Poison. -
- You can now make Anti-Poison+ Potions. -
 
~Global Item Spawns~
- Blue Dragon Scales now spawn in Taverly Dungeon. -

~Item on Item~
- You can now use Weapon Poison on appropriate items. -

~Fishing Plugin~
- Seer's Village Fishing Spots are now operable. -

~NPC Drop Groups~
- Fixed the Drops for Steel Dragons. -
- Fixed the Drops for Iron Dragons. -
- Fixed the Drops for Black Demons. -
- Fixed the Drops for Green Dragons. -
- Further edited the drops for Fire Giants. -

~Object Beanshell Scripts~
- Added a temporary fix to the Varrock sewer webs. -

~Entrana~
-Added NPC spawn for Mazion. -
-Added Unicorn spawns in Entrana. -
-Fixed gate for chicken pen in Entrana. -
-Fixed Sandbox for Entrana. -
- Added Herblore Shop. -
- Added High Priest Spawn. -
- Added Cave Monk Spawn. -



« Last Edit: February 03, 2014, 11:19:08 pm by Kevin »
Hi, I'm James. I'm old as hell.

I need to Java again, lol


Kevin

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Re: RuneRebels 2.0.4
« Reply #1 on: February 03, 2014, 02:08:41 am »
Update

James

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Re: RuneRebels 2.0.4
« Reply #2 on: February 03, 2014, 02:08:54 am »
Uppity!
Hi, I'm James. I'm old as hell.

I need to Java again, lol


Ry60003333

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Re: RuneRebels 2.0.4
« Reply #3 on: February 03, 2014, 02:09:03 am »
Great work guys! -hugs- 8)

JT

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Re: RuneRebels 2.0.4
« Reply #4 on: February 03, 2014, 02:11:46 am »
I'm useful!

Join world 2 today!

Kevin

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Re: RuneRebels 2.0.4
« Reply #5 on: February 03, 2014, 02:12:27 am »
Another update coming very soon.

Soulcist

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Re: RuneRebels 2.0.4
« Reply #6 on: February 03, 2014, 02:13:20 am »
Oh wonderful, more updates - keep em' coming!

Austin

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Re: RuneRebels 2.0.4
« Reply #7 on: February 03, 2014, 02:15:23 am »
Just so you guys know we were going to release stuff content wise today, but due to the Superbowl and Ryan having homework we got delayed. So tomorrow we will definitely try to bring you guys some updates content wise :)

Dev

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Re: RuneRebels 2.0.4
« Reply #8 on: February 03, 2014, 03:08:19 am »
Just so you guys know we were going to release stuff content wise today, but due to the Superbowl and Ryan having homework we got delayed. So tomorrow we will definitely try to bring you guys some updates content wise :)
Did you see that ludicrous display last night?
Awesome web fix, can't wait to burn some mossies.

Satan

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Re: RuneRebels 2.0.4
« Reply #9 on: February 03, 2014, 03:34:06 am »
I WANT QUESTS :(

Nice work tho

Janloom

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Re: RuneRebels 2.0.4
« Reply #10 on: February 03, 2014, 05:05:56 am »
Thanks for the updates!

Could we get some specifics on how drops have changed for those listed monsters?

Slayer

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Re: RuneRebels 2.0.4
« Reply #11 on: February 03, 2014, 05:16:18 am »
Thanks for the updates!

Could we get some specifics on how drops have changed for those listed monsters?
Less Rune Drops  :-\



Polaris

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Re: RuneRebels 2.0.4
« Reply #12 on: February 03, 2014, 09:34:57 am »
Which Herblore shop did you add?

Donliri

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Re: RuneRebels 2.0.4
« Reply #13 on: February 03, 2014, 10:23:56 am »
may i ask what has been fixed with steel and irons dragons? more drops or less drops?

Brothership

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Re: RuneRebels 2.0.4
« Reply #14 on: February 03, 2014, 10:41:08 am »
Gimme mah quests!  :-\
The original G. Literally.