Author Topic: RuneRebels 2.0: Launched & Live.  (Read 14753 times)

Kevin

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Re: RuneRebels 2.0: Launched & Live.
« Reply #15 on: January 25, 2014, 05:28:18 pm »

Its Brutus

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Re: RuneRebels 2.0: Launched & Live.
« Reply #16 on: January 25, 2014, 05:29:56 pm »
Great update for bug fixes! but what about the content? I know that's what a lot of players are hoping for, as well as potential new players.

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Re: RuneRebels 2.0: Launched & Live.
« Reply #17 on: January 25, 2014, 05:30:04 pm »
You know that weird flavour in your mouth when you woke up this morning? Yup, that was me.

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Re: RuneRebels 2.0: Launched & Live.
« Reply #18 on: January 25, 2014, 05:31:34 pm »
¸·¹¹·.„¸„' .. ¸' ......... Respèçt døêš ñõt grðw óñ trëèš' ......... '¸ .. '„¸„.·¹¹·¸
'.„„. .'„¸¸,.·¹°¹, ...... 'Ýõù mûšt šöw thé šèêdš ýøûršëlf' ...... ,¹°¹·.,¸¸„'. .„„.'
.............. '„¸„' Øñlÿ théñ wìll ýõù rêåp †hë réwàrdš ît brïñgš '„¸„' .....

004

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Re: RuneRebels 2.0: Launched & Live.
« Reply #19 on: January 25, 2014, 05:32:15 pm »

ZzReVeNg3zZ

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Re: RuneRebels 2.0: Launched & Live.
« Reply #20 on: January 25, 2014, 05:34:18 pm »
I hate to be the downer here...but no quests?

This. He said what I was thinking.

Me too

ZzReVeNg3zZ

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Re: RuneRebels 2.0: Launched & Live.
« Reply #21 on: January 25, 2014, 05:35:31 pm »
Indeed very nice

Kevin

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Re: RuneRebels 2.0: Launched & Live.
« Reply #22 on: January 25, 2014, 05:35:49 pm »

Ry60003333

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Re: RuneRebels 2.0: Launched & Live.
« Reply #23 on: January 25, 2014, 05:36:43 pm »
We have a ton of Quests in the pipeline, but they need a lot of tweaks before they are ready for launch. ;)

We did think it was important to enable as many skills as possible though, so we were able very happy to be able to release Druidic Ritual! ;D

Plus we aren't standing still, there is a lot more to come!

004

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Re: RuneRebels 2.0: Launched & Live.
« Reply #24 on: January 25, 2014, 05:38:30 pm »
We have a ton of Quests in the pipeline, but they need a lot of tweaks before they are ready for launch. ;)

We did think it was important to enable as many skills as possible though, so we were able very happy to be able to release Druidic Ritual! ;D

Plus we aren't standing still, there is a lot more to come!
Nice! But at the moment its only druidic ritual? Or are there others completed too?

Ry60003333

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Re: RuneRebels 2.0: Launched & Live.
« Reply #25 on: January 25, 2014, 05:51:13 pm »
Nice! But at the moment its only druidic ritual? Or are there others completed too?
Right now it is the only new quest, there are a lot of others in development that we will release as soon as they are ready. ;D

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Re: RuneRebels 2.0: Launched & Live.
« Reply #26 on: January 25, 2014, 06:00:22 pm »
Woop! Can't wait until 3.0!

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Re: RuneRebels 2.0: Launched & Live.
« Reply #27 on: January 25, 2014, 06:01:57 pm »
I can count for you how many quests are in the loop, but I won't give an exact number.


I will say at least 5. :)
Hi, I'm James. I'm old as hell.

I need to Java again, lol


James

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Re: RuneRebels 2.0: Launched & Live.
« Reply #28 on: January 25, 2014, 06:09:44 pm »
I can count for you how many quests are in the loop, but I won't give an exact number.


I will say at least 5. :)
Hi, I'm James. I'm old as hell.

I need to Java again, lol


004

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Re: RuneRebels 2.0: Launched & Live.
« Reply #29 on: January 25, 2014, 06:10:02 pm »
Nice! But at the moment its only druidic ritual? Or are there others completed too?
Right now it is the only new quest, there are a lot of others in development that we will release as soon as they are ready. ;D
Alright thank you ;D