~NEW CONTENT~
~ Deep Wilderness Dungeon is somewhat released, still in development.
~Shop Updates~
- Fixed a bug with the Onyx price in the Tokkul shop.
- Levers to/from deep wildy (Behind Ardougne Castle) now work (NOTE*SPIDER WEB DOES NOT WORK.)
~Ladders/Doors~
- Staircase to deep wildy dungeon is working!
- First gate in deep wildy dungeon is working!
~Item Spawns~
- Added Grimy Guam spawn in deep wildy dungeon.
- Added Fire Rune spawn in Al-Kharid mine.
- Added Water Rune spawn in Al-Kharid mine.
~NPC Updates~
- Added Hill Giant Spawns (deep wildy dungeon)
- Added Chaos Dwarf Spawns (deep wildy dungeon)
~Bug Fixes~
- Fixed a Blitz error with the Champions Guild Door
- Fixed a bug with the attack style of axes.
- Fixed a bug when crafting with both Rune and Pure Essences.
- Added King Scorpion spawn in Dwarven Mines.
~FORUM UPDATES~
- Fixed a bug where the YouTube button was issuing when posting
~Item Definitions~
- Fixed the item definitions of Green D'hide vambraces.
- Fixed the item definitions of Green D'hide chaps.
~Miscellaneous~
- Removed Tom's moderator status.