Author Topic: The Big doors thread  (Read 37597 times)

N0vapur3

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Re: The Big doors thread
« Reply #30 on: November 25, 2013, 05:52:05 pm »
I don't know if this applies to this thread but I'll give it a shot. I was on World 0 and the door to the Varrock library works but it moves out of place.

When I open it, the ID changes to 1513 too.


apollan

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Re: The Big doors thread
« Reply #31 on: December 28, 2013, 01:57:24 am »
The door to enter the house in Draynor Manor doesn't work (the circled door with the red arrows pointing to it)


Austin

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Re: The Big doors thread
« Reply #32 on: December 28, 2013, 02:08:41 am »
The door to enter the house in Draynor Manor doesn't work (the circled door with the red arrows pointing to it)
It will work once we add in the quest to go inside :P

Grizx

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Re: The Big doors thread
« Reply #33 on: December 28, 2013, 12:56:48 pm »
The cobweb in Varrock sewer doesn't let you pass through it. This has been mentioned a few times now and I have 114 moss giants to kill.  :-\


apollan

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Re: The Big doors thread
« Reply #34 on: January 01, 2014, 01:20:38 pm »
Can't squeeze-through crevice in fally mining underground

http://i39.tinypic.com/s2s09u.jpg

Prayer

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Re: The Big doors thread
« Reply #35 on: January 01, 2014, 01:52:57 pm »
Can't squeeze-through crevice in fally mining underground

http://i39.tinypic.com/s2s09u.jpg

I think that crevice requires agility, and most agility short cuts haven't been implemented.


boxin nigs

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Re: The Big doors thread
« Reply #36 on: January 13, 2014, 05:58:25 pm »
You can kill moss giants near red drags in wild 36wild level.on brighter hill :)

wearinhats

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Re: The Big doors thread
« Reply #37 on: January 14, 2014, 05:27:54 pm »
wizard tower door, wont open

papas

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Re: The Big doors thread
« Reply #38 on: March 19, 2014, 02:51:52 am »
All gates to high lvl wildy doesn't open.

liked

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Re: The Big doors thread
« Reply #39 on: October 18, 2014, 07:32:24 pm »
Usually works, but entrance to wizard tower = BROKEN (just this once, idk why)

edub

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Re: The Big doors thread
« Reply #40 on: October 20, 2014, 07:24:43 am »
Usually works, but entrance to wizard tower = BROKEN (just this once, idk why)

Sometimes logging out and back in real quick will fix the door issue with the wizard tower

Bookmonk

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Re: The Big doors thread
« Reply #41 on: March 02, 2018, 08:43:48 am »
So i got 68 fishing and wanted to try it out. I have been there to see if i could get inside without the required level. I do remember that a door would block my way and the Master Fisher npc saying a dialoge to me. But since i can enter the guild now i noticed it has no door at all.

Onur

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Re: The Big doors thread
« Reply #42 on: March 13, 2018, 11:07:41 pm »
So i got 68 fishing and wanted to try it out. I have been there to see if i could get inside without the required level. I do remember that a door would block my way and the Master Fisher npc saying a dialoge to me. But since i can enter the guild now i noticed it has no door at all.
Thanks for the report, will be fixed in the next update

it isnt omar til omar says its omar

Muse

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Re: The Big doors thread
« Reply #43 on: April 30, 2018, 08:09:37 pm »
The door in Edgeville yew house was open so i decided to close it, after my action it stick to a wall like dat and remained same even after relog.

Dug

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Re: The Big doors thread
« Reply #44 on: September 02, 2018, 06:40:01 am »
The Door in the Jewlery Store in Port Sarim disappears when opened, even after logging out and back in.
Door Id: (59) (3016,3246)

In addition, it seems when i logged to world 2 to gain the door Id, the door was closed but the mugger outside become aggro'd and set me as a target for him to mug.
Hi I'm Dug. (wave).