Author Topic: Update Pack #10; FULL CLIPPING REVAMP!!!  (Read 15462 times)

ox random xi

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #15 on: January 20, 2013, 11:40:38 am »
Awesome update!!
Been waiting for a while, thanks for it :D

Jer

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #16 on: January 20, 2013, 11:48:16 am »
nice updates guys keep up the good work!

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #17 on: January 20, 2013, 12:19:36 pm »
Very good update! The only issue I'm seeing right now is that the clipping with enemies works somewhat wrong. They get stuck on corners that they shouldn't which makes safe spotting annoying sometimes.
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ffs victory

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #18 on: January 20, 2013, 01:18:28 pm »
Very good update! The only issue I'm seeing right now is that the clipping with enemies works somewhat wrong. They get stuck on corners that they shouldn't which makes safe spotting annoying sometimes.
I don't think safe spotting works at all with this update. For me, monsters are able to go around fences, etc when normally they would stay on the other side. But this isn't such a bad thing anyhow.
The update is really smooth, great job!

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #19 on: January 20, 2013, 04:52:36 pm »
Really great update, thanks!

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #20 on: January 20, 2013, 04:59:34 pm »
Sweet! I've been waiting for this update. Well, this and rock crabs. 8) Great job everyone!

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #21 on: January 20, 2013, 04:59:53 pm »
Very good update! The only issue I'm seeing right now is that the clipping with enemies works somewhat wrong. They get stuck on corners that they shouldn't which makes safe spotting annoying sometimes.
I don't think safe spotting works at all with this update. For me, monsters are able to go around fences, etc when normally they would stay on the other side. But this isn't such a bad thing anyhow.
The update is really smooth, great job!
Safe spotting does work; try going east of Lumbridge and try it with the Goblins getting stuck on the other side of the fence. ;)

There is currently a bug where you cannot attack Npcs from corners other then the south west corner; this will be fixed in the next update and should help solve some of the difficulties that you guys are seeing with safe spotting larger Npcs, such as Hill Giants.

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #22 on: January 20, 2013, 05:06:10 pm »
I just splooged all in my pants
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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #23 on: January 20, 2013, 05:17:46 pm »
Nice!
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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #24 on: January 20, 2013, 05:23:23 pm »
well, the best thing about this is the clipping.

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #25 on: January 20, 2013, 07:20:41 pm »
Wow I'm so happy to see mobs trying to attack me :3 Awesome update! keep it up guys.

*Credit goes to SRBuckey5266

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #26 on: January 21, 2013, 08:43:33 am »
Nice update guys! Keep them coming  8)

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #27 on: January 21, 2013, 10:49:50 am »
Very good update! The only issue I'm seeing right now is that the clipping with enemies works somewhat wrong. They get stuck on corners that they shouldn't which makes safe spotting annoying sometimes.
I don't think safe spotting works at all with this update. For me, monsters are able to go around fences, etc when normally they would stay on the other side. But this isn't such a bad thing anyhow.
The update is really smooth, great job!
Safe spotting does work; try going east of Lumbridge and try it with the Goblins getting stuck on the other side of the fence. ;)

There is currently a bug where you cannot attack Npcs from corners other then the south west corner; this will be fixed in the next update and should help solve some of the difficulties that you guys are seeing with safe spotting larger Npcs, such as Hill Giants.

i did that all the time in rs, rs didn't fix that one either lol
Selling sets of armor bronze-mith. message me in game for the prices if interested :P -happyguy3216

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #28 on: January 30, 2013, 11:58:22 pm »
I just saw this I was thinking what Happened to the clipping?

Nice :)

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Re: Update Pack #10; FULL CLIPPING REVAMP!!!
« Reply #29 on: February 02, 2013, 11:24:13 am »
This is good, but from a skiller viewpoint this is quite problematic. I just tried stealing from Ardougne stalls, when a guard caught me and followed me around fences and houses which shouldn't happen. Another thing is NPC agressiveness, they keep attacking you even if you leave the area and come back. Just lost my 2 hour fletching profits due to an unexpected attack. Skiller life.