Author Topic: The Big doors thread  (Read 37616 times)

Dev Sean

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Re: The Big doors thread
« Reply #45 on: September 02, 2018, 03:03:56 pm »
The door in Edgeville yew house was open so i decided to close it, after my action it stick to a wall like dat and remained same even after relog.
The Door in the Jewlery Store in Port Sarim disappears when opened, even after logging out and back in.
Door Id: (59) (3016,3246)

In addition, it seems when i logged to world 2 to gain the door Id, the door was closed but the mugger outside become aggro'd and set me as a target for him to mug.

These have now been fixed and will be applied in the next update. Thank you for the reports!

Reference:
blitz/core-engine/#128
blitz/core-engine/#129

- Sean
Official RuneRebels Discord: https://discord.gg/49KyKQJ


Bookmonk

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Re: The Big doors thread
« Reply #46 on: October 22, 2018, 08:11:37 am »
The east door close to King Roald in Varrock castle doesnt open but you can walk trough.

https://gyazo.com/d615dd9e79e3edf6f07b9ddf58771f7d

edub

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Re: The Big doors thread
« Reply #47 on: November 08, 2019, 09:45:12 am »
The door upstairs in the house where Juliet is outside of varrock 1534 (3158, 3430, 1) when you open the door from inside Juliet's room you receive a blitz error. The error code I received was 1573224269687