Author Topic: RuneRebels 2.2.2 Aries launched!  (Read 7039 times)

Austin

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RuneRebels 2.2.2 Aries launched!
« on: February 04, 2017, 02:12:31 am »

Hello everyone! We've been hard at work fixing some bugs, and adding the tools necessary to support more quests. It's time for the release of RuneRebels Aries!

Please keep in mind, this isn't necessarily a huge content update. It's aimed more towards fixing bugs that are in the game and adding support to the Dev tools so that we can prepare for another huge content release!


NPC Spawns:
- Spawned Men in Lumbridge Castle
- Spawned Woman in Lumbridge Castle
- Spawned Doris
- Spawned the Bear behind Varrock Castle and made it aggressive.
- Spawned Hill Giants near Castle Wars
- Spawned Ghosts near Castle Wars
- Spawned Grave Spiders near Castle Wars
- Spawned Monks of Zamoraks near Castle Wars
- Spawned Mage of Zamorak near Castle Wars
- Spawned Tracker Gnome #3
- Spawned Goblins near Castle Wars
- Spawned Skeletons near Wilderness Agility Course
- Spawned White Wolves near Wilderness Agility Course
- Spawned Ice Warriors near Wilderness Agility Course
- Spawned Ice Giants near Wilderness Agility Course
- Spawned Ice Spiders near Wilderness Agility Course
- Spawned Grug near Castle Wars
- Spawned Pilg near Castle Wars
- Spawned Uglug Nar near Castle Wars
- Spawned Ogre Guard near Castle Wars
- Spawned Ogres near Castle Wars
- Spawned Giant Spider near Castle Wars
- Spawned Swamp Toads near Castle Wars
- Spawned Wolfs near Castle Wars
- Spawned Gnormadium Avlafarim
- Spawned Rantz
- Spawned Rock Crabs near Rellekka
- Spawned Hob Goblins

NPC Dialogues:
- Added Ghost dialogue


NPC Drops:
- Added Goblins near Castle Wars to Goblin drop table

NPC Definitions:
- Fixed Market Guard's movement
- Fixed Sigmund the Trader's movement
- Fixed Agnar's movement
- Fixed Fish monger's movement
- Fixed Fur trader's movement
- Fixed Bronze Dragon stuck in Brimhaven Dungeon

Agility:
- Added Dwarven Mine Crevice Shortcut
- Made the area in the Wildy Agility pit part of the wilderness.
- Agility pot now functional
- Fixed talking to an NPC while doing an obstacle causing the player to moonwalk and freeze afterwards.
- Fixed being able to equip/unequip items during an obstacle
- Fixed being able to "Run" through obstacles
- Fixed Gnome Agility Course western Obstacle net being prone to auto-clicking
- Fixed HP loss bug when failing an obstacle
- Fixed ladder spam click bug at Wilderness Agility Course that caused players to up two floors instead of one
- Fixed reach length bug on rope swing at Wilderness Agility Course


Item Spawns:
- Spawned Bones north of Castle Wars
- Spawned Death Rune near Castle Wars
- Spawned Doogle Leaves near Castle Wars
- Spawned Tomato near Castle Wars
- Spawned Seaweed at Rellekka
- Spawned Bones at Rellekka
- Spawned Nature runes at Rellekka
- Spawned Iron Pickaxe at Rellekka
- Spawned Bronze axe at Rellekka
- Spawned Sapphire at Rellekka
- Spawned Knife at Rellekka
- Spawned Cheese at Draynor
- Spawned Tomato at Draynor
- Spawned Logs at Draynor
- Spawned White Apron at Port Sarim
- Spawned Ahab's Beer at Port Sarim

Misc. Bug Fixes:
- Fixed Saniboch's "Pay" option
- Fixed Apothecary's dialogue
- Fixed Cadava potion's "Look-at" and "Drink" options
- Fixed Burnt potatoes being stackable
- Fixed broken Ladder in Wilderness allowing players to free-roam on height 1

Developer Tools:
- Added transformAfterDelay and temporaryTransformAfterDelay
- Added support for "viewable by all players" and "destroy on logout" for Dynamic Content
- Fixed Randomizer window name
- Fixed MoveInPath input
- Added support for Variables in SayText
- Added timestamps to autosaves
- Added BankAllItems step
- Added OpenBank option in PerformAction step
- Fixed ItemOptionEvent TAKE



Galleta

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Re: RuneRebels 2.2.2 Aries launched!
« Reply #1 on: February 04, 2017, 02:26:54 am »
Good to see the hardwork of the staff team even on the "small things". Glad to be here too and see the progress. I truly believe in you guys, keep it like that (:

Ry60003333

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Re: RuneRebels 2.2.2 Aries launched!
« Reply #2 on: February 04, 2017, 02:37:47 am »
Good to see the hardwork of the staff team even on the "small things". Glad to be here too and see the progress. I truly believe in you guys, keep it like that (:
Our goal is to keep making steady progress and continually improve our processes and development tools, and so far I believe we are succeeding! 8)

edub

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Re: RuneRebels 2.2.2 Aries launched!
« Reply #3 on: February 04, 2017, 08:35:01 am »
Since we've had a recent content update and now a bug fix update, I would assume there's another content update right around the corner ☺?

Keep up the good work guys we all appreciate it!!


Ry60003333

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Re: RuneRebels 2.2.2 Aries launched!
« Reply #4 on: February 04, 2017, 08:59:37 am »
Since we've had a recent content update and now a bug fix update, I would assume there's another content update right around the corner ☺?

Keep up the good work guys we all appreciate it!!
Cannot confirm nor deny. ::)

Flustered

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Re: RuneRebels 2.2.2 Aries launched!
« Reply #5 on: February 04, 2017, 09:02:00 am »
Woohoo, updates :^)

Good job everyone.

edub

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Re: RuneRebels 2.2.2 Aries launched!
« Reply #6 on: February 04, 2017, 09:59:09 am »
Since we've had a recent content update and now a bug fix update, I would assume there's another content update right around the corner ☺?

Keep up the good work guys we all appreciate it!!
Cannot confirm nor deny. ::)

Sounds like your pleaing the 5th? haha

Famoo

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Re: RuneRebels 2.2.2 Aries launched!
« Reply #7 on: February 04, 2017, 11:51:57 am »
Wooooo bug fixes! You can call us the bug exterminatorz.  8)
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