Author Topic: Level setting.  (Read 12084 times)

Jake

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Re: Level setting.
« Reply #15 on: May 09, 2012, 02:03:23 am »
That could leave out some leveling bugs. If people don't go through all the levels, Test everything and what not some major things could be bypassed and in the long run wreck the game. OR someone could use it in the future for an advantage or an "edge" over other players.

Kevin

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Re: Level setting.
« Reply #16 on: May 10, 2012, 01:34:15 am »
The XP rate will be set for 2.5 after we release. And we want you guys to TEST things instead of setting skills. We want you guys to test everything.

Ry60003333

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Re: Level setting.
« Reply #17 on: June 30, 2012, 06:15:43 pm »
Kevin is correct, the reason we didn't enable the set level command is that we don't want everyone jumping to high levels, the lower levels stuff needs to be tested out too! This is why we increased the XP rate, because we want everyone to go through the full process of training their account, just must faster then they would when the game was released so you don't feel it is that much of a waste of time.  :)

If you want, we could increase the XP rate further for testing.

Jake

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Re: Level setting.
« Reply #18 on: July 01, 2012, 08:44:20 pm »
Kevin is correct, the reason we didn't enable the set level command is that we don't want everyone jumping to high levels, the lower levels stuff needs to be tested out too! This is why we increased the XP rate, because we want everyone to go through the full process of training their account, just must faster then they would when the game was released so you don't feel it is that much of a waste of time.  :)

If you want, we could increase the XP rate further for testing.
That's why you took out XP lamps as well?  ::)

I think the level that it's at now is acceptable. Makes it a little more entertaining.