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51
News & Announcements / Re: RuneRebels: We're HOT and back with a new PATCH! (2.21.1)
« Last post by Muse on November 15, 2021, 05:18:08 pm »
Niiiice, didn't expect update tbh  ::)
52
News & Announcements / Re: RuneRebels: We're HOT and back with a new PATCH! (2.21.1)
« Last post by sia on November 13, 2021, 03:12:23 pm »
Acter months of checking, finally a post. Lol

Hoping for some big updates in the near future.
53
News & Announcements / Re: RuneRebels: We're HOT and back with a new PATCH! (2.21.1)
« Last post by Justin on November 12, 2021, 11:04:30 pm »
WELCOME BACK BBY@!@@!!@@! 8)
54
News & Announcements / RuneRebels: We're HOT and back with a new PATCH! (2.21.1)
« Last post by Ry60003333 on November 12, 2021, 10:45:25 pm »


After months of wandering in a foreign land, Ryan finally managed to make his way back to RuneRebels headquarters. Dazed and confused, he saw that many of the usual suspects were still waiting in the lobby. Brownay, Wirt, HeavyB and J U S T I N were sitting around having a few beers around a fire. "Oh my god, hes alive!" shouted one of them. "Yeah sorry about that, I got lost in a basement flood" replied Ryan as he ran over to his office to get back to work.






Hello players! We apologize about large multi-month gap in updates. After the flood I was very busy with real life stuff, but behind the scenes I was making sure that the servers and service were still up and running smoothly. We even went through some major backend updates over the past few months (such as moving to Ubuntu 20.04, MySQL 8, and so on) without any interruptions to the game! But that being said, we would like to return to our regular cadenence of monthly updates. We would also like to be more transparent about what we are working on, especially with our most loyal players. We look forward to seeing you in the game and in the Discord!

- The RuneRebels Dev Team







Castle Wars:
Fixed the order and name of the shop to match how it was in 2006.

Magic:
Fixed a bug where you could cast alchemy spells on pet cats.

Mining:
Added Nurmof's ability to repair broken pickaxes.

Herblore:
Fixed a crash when making certain types of Harralander potions.

Woodcutting:
Added Bob's ability to repair broken axes.

Item Wield Requirements:
Fixed a bug where Excalibur didn't require 20 attack to wield.

Quest Data:
Fixed a bug where the player could take Ahab's beer.

Random Events:
Added logic to delete extra Fishlike things from the player's inventory when leaving Evil Bob's Island.

Slayer:
Fixed a typo with the Dust Devils task for Duradel.


Code: [Select]
Marshmallow's summary for the Lightning Hotpatch release:

Game Engine:
AllGoFree Login Server: merge 1 commit into master
RuneScape Blitz: merge 18 commits into master

Libraries:
AllGoFree: merge 2 commits into master
Blitz API: merge 11 commits into master
Core AllGoFree: merge 2 commits into master
Core Blitz API: merge 1 commit into master

Plugins:
AmbientSounds: merge 6 commits into master
Areas: merge 1 commit into master
Barrows: merge 1 commit into master
CastleWars: merge 1 commit into master
Commands: merge 2 commits into master
Core Engine: merge 15 commits into master
Core Old School 181: merge 18 commits into master
Herblore: merge 6 commits into master
ItemSpawns: merge 2 commits into master
ItemWieldRequirements: merge 2 commits into master
Magic: merge 9 commits into master
Mining: merge 2 commits into master
NpcDrops: merge 19 commits into master
Quests: merge 1 commit into master
RandomEvents: merge 2 commits into master
RuneRebels: merge 4 commits into master
Shops: merge 7 commits into master
Slayer: merge 1 commit into master
Summoning: merge 1 commit into master
Woodcutting: merge 1 commit into master

Data:
Quest Data: merge 13 commits into master

Clients:
AllGoFree RS Client: merge 1 commit into master

Utilities:
AllGoFree Tools: merge 1 commit into master
BlitzSQLArchiver: merge 1 commit into master
Marshmallow: merge 2 commits into master


Total: 154 commits

55
General / Re: Do people actually still play this?
« Last post by Muse on November 04, 2021, 07:35:41 pm »
Sad to hear that.. I hope for the best for Ry  8)
Thanks for clearing this up, life didn't spare anyone in the last year and that's understandable.
Take care guys  :D
56
General / Re: Do people actually still play this?
« Last post by Jake on November 04, 2021, 02:47:48 am »
It would be nice to get the place back up and running... Although, after years of constant scarring from Runerebels counterpart Worldscape, I refuse to have faith anymore  ;D

Love ya'll x
57
General / Re: Do people actually still play this?
« Last post by Justin on November 03, 2021, 12:02:55 pm »
Yes people still play. Updates have been halted due to Ryan having irl issues such as his basement flooding  :'( however things should be back to normal hopefully soon.
58
General / Re: Do people actually still play this?
« Last post by Muse on October 30, 2021, 01:07:32 pm »
I also are curious, suddenly everyone disappeared, can we have any update on what's happening?
59
General / Re: Do people actually still play this?
« Last post by Darkerkill on October 08, 2021, 05:45:13 am »
I used to play this game religiously. Idk why but I suddenly remembered runerebels and went to check my account and I have to say the nostalgia it brought was crazy. Having a friends list filled with people all the memories i've gathered. Grinding for that first rune scim from fire giants. Ty to all who participated in my experience of this game.
60
Off Topic / Re: I started a business! 🔥
« Last post by Gornu on October 01, 2021, 08:49:29 pm »
Nice to see you again, and congrats on the biz!
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