Ahh yes, I remember talking about this and someone said they'd look into it but nothing has been done since. We should use the original unids model but give them names when grimy, and maybe have them colored when clean like OSRS has them.
Maybe not even have them colored, for that true 06 feel without the hassle of having them as actual unids. (Basically, just have them like they were before but name them lool)
We may want to wait until the server is advertised and players start coming in, that way prices are actually stabilised. Currently it's a seller's market because we're few in numbers.
Infinity boots, mage's book, master wand. It's just the robes that will be rendered obsolete, the other items will always have a purpose and are major best in slot upgrades.
If barrows came out we'd be ready for KQ, which at that point would be ready to come out. Otherwise it's just a really OP boss that 3 hits you xD Not to mention we'd actually have some tank gear for literally any other activity.
Also, Contact was an 07 quest. We won't get that, but PP is still a great thing to have. As long as you get a sceptre early it's a good training area. Or moneymaker.
The current inv model was added during the conversion from unids to grimies, I'm guessing whoever carried that out didn't remember the original grimy herb model either.
Personally I wasn't so happy about getting rid of unidentified herbs in an 06 server, but I understand the relief it brings.
Despite being a master of Farming, I haven't really done much of it on RuneRebels at all lately, probably because my motivation is lacking with the game's population being so low.
As such, I forgot what fixes the patch issues, it's either using a rake on a broken patch, relogging, or harvesting another patch. I can't remember. But there is a way to fix them.